He managed to sneak out to the asylum's grounds, stealing Ort-Meyer's cruiser and smashing through the facility's gates towards freedom. Change clothes into the gardener’s outfit. Enter the Meat King’s chamber. It’s a supply room. SWAT police surround the sanitarium. Eurogamer gave the game an 8. Run and catch him and use the syringe to disable him. Agent 47 can use stealth and weapons to assassinate targets and other people. Proceed to the north and find the ladder on the northeastern side of the map. Use the elevator to reach the second floor. It will hold the chemical bomb. Open it up to find the stripper looking out the window. Make your escape by using the car in the back corner. He also has the "PM key", which starts the ambulance on the northern edge of the map. Number 58: Deadly Cargo (from Contracts). Exit through the door on the right (with the green light above). Instead of enemy AI (i.e. Place the soup in front of the bodyguard. Turn off the power in the room on the lower right corner of the map. When he does, the butler will move down into the cellar, obtain the poisoned whiskey, and deliver it to your target. The storyline intertwines between two missions in its sequel, Hitman: Blood Money. Follow the hall around to the exit door. If you’re spotted near the actual waiter, you could alert the guards to your presence. Io Interactive and Eidos Interactive’s Hitman: Contracts places you inside the mind of Agent 47. Objectives: Assassinate Blue Lotus negotiator. You need to find and rescue the client’s daughter and assassinate two separate individuals. When the level begins, the real gardener is walking along the road south of your start position. Make sure you have no firearms to enter the party safely. Move to the map’s center. Guards inside the stable are watching the transmission. Retrieve the photographs. Sneak up behind him and use the syringe to disable the limo driver. Once inside, locate the point of interest to find the biker clothes (nearby, an almost naked biker threatens a woman). IMDb gave the game a 7.4 out of 10. At the start of the level, drop the briefcase and take the first right through the alley. Nevertheless, Hitman: Contracts still features some tense and exciting stealth action gameplay, as well as a good sense of style and some interesting, open-ended missions. Wait for the guard to leave. Note the green line on the map marking your optimum path through this floor. At the next patrols, sneak behind the trucks on the left side. Enter the restaurant via the side entrance just to the left of the burning limo. Move down into the corner near the large crate and find the entrance into the underground tunnel. Ascend the main staircase to the right. Only the Steam version which comes with 1.75 update comes with widescreen support and up to 1920 x 1080 resolution on PC, retail or GOG version with 1.74 update does not come with widescreen resolution support making 1600 x 1200 the maximum resolution available. Enter the opposite room and grab the weed killer. Sneak across bridge and downstairs. It’s a great escape vehicle. Continue forward until you move through a storage room. You need to complete the first part quickly to catch the limo driver. Take the opportunity to move through the empty bathroom. Exit the shack and proceed to the right toward the bottom of the map. Descend the ladder into the tunnel. Observe the spot just to the sewer entrance’s right. Sneak up behind him and use the syringe to disable him. Plus, certain items in your inventory won’t make it past the door guards. Take note of their pattern. Once he’s preoccupied with the drinks, strangle him with the fiber wire. He moves toward the biker compound’s front gate. Change into his clothes. The door guard searches your inventory. A second guard patrols the staircase. Loading saved game in HD Trilogy on Xbox 360 triggers a sound glitch where it sounds like you're outside in the rain despite being indoors. Descend the staircase to the bottom floor. Grab the gun from under the lawyer’s bed and shoot the lawyer in the head. Return to the party area and go to the right side to find the stairs to the upper floor. You can carry the box around undetected--particularly if you deactivate the metal detectors. Instead, find a door on the right side of the room. Both targets have been eliminated. It includes an extra syringe to add to your inventory. Sneak up behind this Red Dragon negotiator and strangle him with the fiber wire. Use the crates at the bottom for cover and sneak out the door on the right side. Descend the ladder. Check the map. He then relived two more contracts: the first involving a biker gang in Rotterdam, and the second involving Arkadij Jegorov, one of Agent 47's genetic fathers, who had taken refuge in a transport ship and, surrounded by local police and SWAT teams, threatening to detonate a nuclear warhead unless his demands were met. 8:10. First, you can turn around and exit the plane’s rear. Although not a direct follow-up of Codename 47, it does fill in some of the gaps in the Hitman story-line following the end of Codename 47, as well as most of the said game's being remastered and incorporated into the game. The bodyguard will be back soon; work quickly. Spot the guard watching television inside. Return up the street to the guard station on the left side. Open the HitmanContracts.ini file in the Hitman: Contracts directory. He’s currently in the main party area. Change your outfit and quietly leave the room. Pick it up and place it in the suitcase. Spot the location of the target on the left side. It begins in the kitchen. It is mostly a remake of the first title of the franchise, Hitman: Codename 47 and was succeeded by Hitman: Blood Money in 2006. Change into the dock worker clothes and grab the toolbox. Continue forward to the door. Reach the raft to complete the mission successfully. Check the map to ensure the guard inside Franz Fuchs’ room is on the balcony. Change into the bellhop clothes and pick up the towel. Getting there won’t be easy. Wait for him to approach the vodka. Enter the door on the left side and grab the weed killer. Hide to the right of the door and wait for the guard to emerge onto the balcony. Sneak forward into the hedge maze and you can remain undetected in your own outfit. But there is a safer alternative. Calmly walk toward the party entrance. Take his disguise. Official Website(s): The 2.0.0.11 version of Hitman: Contracts is available as a free download on our website. Pick up the triad amulet. Go to the room to the left of Franz Fuchs’ room and use the master key to open the door. Once the bodyguard leaves to the bathroom, eliminate Hong with the fiber wire. Continue along the green line marked on the map and move toward the elevator on the eastern side of the basement. Alternatively you can avoid this guy altogether and put on the clothes of the Red Dragon negotiator. Instead of attempting to implement new elements into Contracts, IO Interactive instead used the game as a refinement of the concepts introduced in the previous games, Codename 47 and Silent Assassin. Obtaining a Silent Assassin rating means not tipping off the guards to your presence and eliminating targets without disturbances. Exit back to the streets and move through the restaurant’s main entrance. You’re carrying a suitcase containing a sniper rifle. As long as you’re in the suit, you’re safe. Speak with the bartender. Descend into the underground tunnel and pick up the rat poison. Objectives: Assassinate Boris Ivanovich Deruzhka. He occasionally gets up and wanders around and returns to his slumber. Go to the right side and through the metal detector. Here are cheat codes for the PlayStation 2, Xbox, and PC versions of Hitman: Contracts. Duck down behind the counter when you ring the bell to avoid detection. Move the negotiator’s body out of the gazebo. Syringe him and get his clothes. Drag the guard’s body behind the crates. Don’t stand too close to guards or other hotel patrons so you don’t rouse suspicion. Disable it and they’ll head outside to see what’s happening. As of April 2009, the game has sold around 2 million copies. Sneak up on the Red Dragon negotiator and strangle him with the fiber wire. Continue forward toward the power symbol marked on the map. Speak with the man inside to receive additional information about the lab on the submarine, the location of dynamite and the sub’s weak spots, and the location of a radiation suit required to board the sub. Move to the upper left corner of the map and slay the second target with one of the weapons inside the room. A butler enters the basement and retrieves the whiskey and delivers it to Alistair. Move carefully beyond the SWAT at the stairs’ bottom. Place the opium pipe on the side table and wait for the lawyer to use it and pass out. Speak with him and then move inside the room. The second target is found on this lowest level. Slay Fuchs in the bathroom with a silenced weapon or using the fiber wire after he gets off the toilet. Enter the tower and descend the ladder into the underground tunnel. In the next hall, open and enter the door on the left. Consult the map to observe the movement of enemy SWAT. Remain in your current clothes. The bonus missions in this game are pretty much Elusive Targets. Approach Sturrock and wait for his girls to move and exit the room. Give Some: Provides weapons and ammo, excluding secret weaponry. Exit the elevator and quickly look along the wall on the left. Either change into the Red Dragon negotiator clothes and enter the restaurant or return to the restaurant basement (in chef disguise) and find the real chef fixing the gas. Check the map and look for a civilian inside one of the hotel rooms. It's the only Hitman game to include Spanish or other available languages after getting to Steam with the version 1.75 and. Hitman: Contracts is a 2004 action video game that is the third game of the Hitman franchise. Features recreations of four levels from Hitman: Blood Money start position eliminated by your poison sight, sneak the. Past using the fiber wire don’t rouse suspicion disguise but it still raises suspicion... 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